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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Krome Studios have just put up the website for their latest Ty game called TY the Tasmanian Tiger 3: Night of the Quinkan. The site offers fans an array of cool information including: - News: TY and his mates will provide regular news updates of the game and their status. - EnTYclopedia: helpful information on things found in the game including characters, locations, vehicles, etc. - Fun Page: as the name implies, visitors can entertain themselves with the many options found on this page…
  • Anonymous
    Next week we'll be showing a DVD of the IGDA Quality of Life Summit keynote from GDC. There'll likely be some discussion on some of the issues raised afterwards. By all means turn up for the DVD, and then leave, or turn up in time to miss the DVD, and just enjoy a beer and a chat. It's entirely up to you, and you won't get frowned at either way. Visit IGDA Melbourne for more info @ Http://www.igda.org/melbourne
  • Anonymous
    Nocturnal Entertainment Australia together with web-hosting specialists TakeThisHost have formed an agreement with US publisher Telegames USA, which sees them as the exclusive importer/distributor of several of Telegames's Game Boy Advance(tm) titles within Australia. None of the titles have ever been released within Australia previously. The two titles initially covered by the agreement are: - "Ultimate Brain Games" (UBG): A compliation of classic board games including Chess, Checkers,…
  • Anonymous
    Tuesday 6th September Stomp was incorporated in 1994, and with its team of 100, has grown to become one of the largest independent entertainment distributors in Australia. Stomp is a full service Import Distribution Company of music, music related merchandise, DVD movies, Gaming products, and fashion; currently supplying over 4000 retail stores throughout Australasia. Stomp's combined services allow our customers access to the widest range of product of any company in the marketplace. With a…
  • Anonymous
    Award recognizes 100 private companies in Asia that drive the technology industry's future Belmont, August 20, 2005 - Red Herring magazine today announced that BigWorld has been named one of the Red Herring 100 Private Companies of Asia. "Getting selected for the Red Herring Asia 100 list is quite an achievement," said Red Herring editor-in-chief Joel Dreyfuss. "We had many strong entries, a reflection of the depth of entrepreneurship that has taken hold in Asia." "We are very pleased that…
  • Anonymous
    Anuxinamoon has organised a very special Sumea Activity #3 for you modellers out there to participate in! All you need to do for this activity is: - Model a low polygon mesh around 800 triangles. - Unwrap the model into 1 sheet - Create a high polygon source model. I recomend zbrush for the more organic types. - Render out a normal map at 1024 or if you can 2048 to be shrunk down to 1024. - Apply the Normal map to the low polygon mesh. Now you can texture your pet rock if you wish but it is…
  • Anonymous
    Still in time for global digital games Comp Council's Economic and Cultural Development Committee Chair, Councillor Jan Grew, said the Gold Coast was one of 12 GDCN member cities. 'Gold Coasters taking part in this international contest, aimed at encouraging the development of games and game art, are encouraged to attend the information session,' said Cr Grew. The information session will be held on 8 September 4.30pm at All Interactive, Level 1, 58 Kingston Drive, Gaven. Please RSVP on 5582…
  • Anonymous
    Wellington, New Zealand - September 05, 2005 - Sidhe Interactive announced today that they will offer a tuition scholarship to the value of NZ$4,000 for students wishing to study on Media Design School's Graduate Diploma of Game Development. "The New Zealand game development industry has experienced rapid growth in recent years", commented Mario Wynands, Managing Director of SidheInteractive. "Sidhe is delighted to continue helping ensure this growth is sustainable by offering opportunities to…
  • Anonymous
    Quick translation of a new article at the Wirtschaftblatt, an Austrian business website. The public exchange of blows goes on between JoWooD and their Australian ex-development partner Perception. Now that Perception's CEO Ben Menzo had stated his take on the termination of the contract earlier today, JoWooD's CEO Seidl responded. Perception's statements are "insubstantial and wrong", Seidl states. The game happens to be in an extremely bad condition, which also was confirmed by an analysis/…
  • 20 September 2005 @ 7 pm to 8:30 pm, Melbourne Presented by Dissecta @ ACMI Melbourne, 29 August 2005 - Dissecta @ ACMI presents "Explore Fantastic Four" with Torus Games, to be held Tuesday 20 September 2005 at the Australian Centre for the Moving Image, ACMI Screen Pit, Federation Square, Melbourne. "Explore Fantastic Four will be Dissecta's fourth live event", said Dissecta founder Tim Richards, "and it will provide an opportunity to hear from Melbourne video game developer Torus Games,…