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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • If you attended the eGames Expo in Melbourne that just passed, you would've been lucky enough to check out Firemint's Mega Monsters game which has recently been snapped by a publisher. Nokia Games Publishing has announced that it will be bringing the monster action game to Nokia handsets during the first half of 2009. Interestingly, Mega Monsters was the the recipient of Excellence in 3D award at The International Gaming Awards 2006 and has been listed on the Firemint website for quite some…
  • The Faculty of Engineering and Information Technology (FEIT) at UTS is seeking expressions of interest to lecture and tutor in the '3D Computer Animation' subject, which is offered to undergraduate and postgraduate students. Industry, creative and teaching experience is highly valued for this position. This is not a full-time position and may suit individuals who want to teach in a University setting in addition to their regular activities. The subject typically meets for a 2-hour lecture and 1…
  • MELBOURNE – Monday 17 October, 2008 – Sony Computer Entertainment's Senior Engineer, Dr Sebastien Schertenleib will talk for the first time about PlayStation3 SPU utilisation on the hit title Little Big Planet, at this year's Game Connect: Asia Pacific conference in Brisbane, Australia. Dr Schertenleib's presentation will outline the latest best practice techniques for writing code for the PS3. In addition to revealing some of the secrets behind Little Big Planet, the talk will also examine…
  • Melbourne-based video game developer Tantalus today announced the establishment of a new development studio in Brisbane, Australia. Founded in 1994, Tantalus has shipped in excess of thirty titles across most major platforms. Recent successes include Cars: Mater National, Pony Friends, and the just-released Spyro: Dawn of the Dragon, on DS. With 70 developers presently at work in the Melbourne studio on Wii, DS and PSP, CEO Tom Crago said the choice was either to continue growing that operation…
  • Nocturnal has released the first demo of Flowerworks™, an original PC casual game. Flowers and fireworks usually don't mix, but Flowerworks™ turns nature on its head in this accessible and original title. Flowerworks™ combines puzzle, exploration and action elements in an addictive, explosive adventure. The demo contains a tutorial, two special levels, and a preview of the full game. Both casual and hardcore gamers will enjoy Flowerworks™. The unique gameplay involves catching seeds, feeding…
  • Atomic Magazine has published a great write up of The Academy of Interactive Entertainment and Qantm up on their website called "Specialised Institues". The article provides a great run down of two of the biggest institutions in Australia where you can study game development. The article briefly describes what types of courses are available and at which campus and what's required from applicants looking to enroll, as well as some of the details on commuting and accomodation options. It's a…
  • The 2008 RMIT graduates of the Digital Art and Games Development program will showcase the future of gaming with interactive displays on cutting edge technology at RMIT’s Virtual Reality Centre for two days only commencing on Thursday 20 November from 10am - 7pm. The exhibition will feature ‘Brainfreeze’ (winner of Best Visuals in the Singapore Codeathon a 24 hour game making competition) And ‘Manifold’, which received sponsorship from the highly successful online portal Kongregate. "It's…
  • Finally, some news of a local developer making games on the iPhone! I've been given the word that EpicForce has just released a puzzle game called ChocChocPop for the iPhone/iPod Touch, and it looks magnificent! It's available on iTunes for $3.99, although it can be yours for $1.99 for a limited time, and be sure to check out their website to see some nice screenshots of the game. EpicForce are a small team from Melbourne and they have one other title under their belt called CubicMan Deluxe.…
  • Hey people, I've been looking through all these great character ideas and I thought I just can't leave this alone so here's the character I'm going to enter. Currently I'm still in the concept stages neways. Magic Magic is a Haitian Serial Killer new to town, who leaves his enemies skewered with sewing needles leaving them looking like a voodoo doll. This Images shows Magic falling back into his grandmother's rocking chair after getting his revenge for a life of torture. I'm still working…