Skip to main content

The Latest

Popular

  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • ITwire.com.au summarises the whole debacle on Ratbag studios, and ponders on some of the speculations around for Midways decision to close down the Adelaide studio... Speculation is rife as to why anyone would want to pay good money for a small specialist games company like Ratbag only to trash it four months later. Some say that Midway, which had a dreadful final quarter in calendar year 2005, losing US$29 million on revenues of US$29 million, simply decided to cut its losses by closing Ratbag…
  • The bad news keep on coming in for the local development industry, the latest involving Sydney developer Perception. The reports are that Stargate SG-1The Alliance has been cancelled, and that all Perception staff were laid off yesterday after lunch. From the official Stargate game forum... It pains me to say this but unfortunately Stargate SG-1 The Alliance has been canceled. An official statement is forth coming from MGM and/or perception in the coming days. I would like to take this…
  • Back in November last year, the Office of Film & Literature Classification (OFLC) reviewed the graffiti centered action game "Mark Ecko's Getting Up: Contents Under Pressure". It was approved for a MA15+ rating, meeting Australia's highest classification for games which all titles must make before they're given the greenlight for sale here. Unfortunately, the Federal Government isn't quite happy about the rating which Getting Up received, so they're making an effort in getting the game…
  • This is a concept car that I've been playing around with for a while. Finally happy with the design, so here is what its looking like so far. (Lots of cleaning up and detailing to go.) All crits and comments welcome =)
  • Anonymous
    Submitted by Stephen R Berg First meetup of the year peeps! Sorry for the late notice but things have been a tad hectic lately and I?m not entirely sure that the Christmas season was the best time for meetups. The next meetup will be held at the Pavillion Bar (A real Classy, Quiet place with acceptable drink pricing). It?s on the Corner of Edward and Margaret in the Brissie CBD. As always, we will have a reserved seating area (because we?re all such special people!). Its being held on Saturday…
  • Anonymous
    Team-based vehicle combat game Goliath, developed by students at Media Design School has been selected as a winner in the 2006 Independent Games Festival Student Showcase. Goliath is one of two winners selected from 17 international entries in the middleware-based game category.
  • Congratulations are in order for Irrational Games as they beat Valve to receive IGN's PC Developer of the Year award... "Ken Levine and his team of wacky Australo-Bostonians have had a special place in our heart for quite a few years. With a focus on consistently tight designs their games have always managed to keep our interest from start to finish. This year the gang at Irrational Games turned their attention to two sequels, one for their own property Freedom Force and another for the…
  • Hey, it sure is looking quite busy on the main page, isn't it! I'd like to welcome and give thanks to Team Bondi for sponsoring Sumea. As you know, Team Bondi is one the the "newer" game developers in Australia, although they've quietly been working away for some time on their first title. From their website: Team Bondi was founded by Brendan McNamara, the former Director of Development for Sony Computer Entertainment?s Team Soho Studio in London and the writer and director of The Getaway which…
  • Queensland developer, Mooktown Games, is proud to release their latest title, MiXem Deluxe. Mix 'em, match 'em, colorful fun abounds in this challenging puzzle game that brings movement and color to life. Dig through a maze of dirt and stone by using the ability to mix and match colors to clear the dirt from the tunnel and progress to find the key to the El Dorado, the lost city of gold. Yellow and red makes orange, anyone beyond third grade can do it! Mix together the colored bricks and…
  • Autodesk, Inc. (NASDAQ: ADSK) today announced that it has completed the acquisition of Alias for cash consideration of $197 million USD. On October 4, 2005, Autodesk announced a definitive agreement to acquire Alias - a leading developer of 3D graphics technology. This acquisition extends Autodesk?s 3D software leadership in the manufacturing and media and entertainment industries. "We?re excited to welcome Alias customers, partners and employees to Autodesk," said Carl Bass, COO of Autodesk…