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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Anonymous
    Submitted by David Hewitt You're officially invited to the IGDA Melbourne chapter's inaugural "Show and Tell" night. The idea is simply that people bring along projects they're working on, and we get to take a look at them, play them, and talk to the makers about them. Sound good? Entry is free for both demonstrators and attendees, so there's absolutely no reason not to come along and see what's happening in the local development scene. The "Show and Tell" event is on this Wednesday night (…
  • Thanks to Dragoon for mentioning this in the current votes comments. It looks like BigWorld licensing has really taken off in the past year, with over 45 licenses sold so far... (Austin, TEXAS) Secret Lair Studios, an Issaquah, Washington-based game studio focused on developing next-generation online worlds today announced that they have selected the BigWorld Technology Suite as their development platform for future games. Boasting founders from such prestigious studios as NCsoft, Microsoft,…
  • Wellington, NZ - 9 November, 2005 - Game development studio Sidhe Interactive announced today that their original title, GripShift(tm) for PlayStation(tm) Portable, would be released in Europe on 11 November, Australia on 17 November and New Zealand on 18 November 2005. In preparation for the imminent launch, new screenshots and a brand new trailer have been made available for download from www.gripshiftgame.com. GripShift(tm) mixes platform, driving and puzzle elements to create a unique…
  • Calling all dedicated game players: Heroes of the Pacific 22 November 2005 @ 7 pm to 8:30 pm, Melbourne At the Australian Centre for the Moving Image, Federation Square Melbourne, 9 November 2005 - Local game developer IR Gurus will discuss their latest video game, Heroes of the Pacific, at Dissecta's last event for 2005, to be held Tuesday 22 November at ACMI, Federation Square. Heroes of the Pacific, for Xbox, PlayStation 2, and PC, has been receiving excellent reviews since release late…
  • Wellington, NZ - 9 November, 2005 - Game development studio Sidhe Interactive announced today that their original title, GripShift(tm) for PlayStation(tm) Portable, would be released in Europe on 11 November, Australia on 17 November and New Zealand on 18 November 2005. In preparation for the imminent launch, new screenshots and a brand new trailer have been made available for download from www.gripshiftgame.com. GripShift(tm) mixes platform, driving and puzzle elements to create a unique…
  • ANNOUNCEMENT November 8th 2005 Rugby League 2 on PS2 & PC Ready for December 8th Release Tru Blu Entertainment has announced today that the highly anticipated Rugby League 2 game for Playstation 2 and PC will be released on December 8th 2005. Developed by Sidhe Interactive, and produced by Tru Blu Entertainment, Rugby League 2 will be distributed in Australia by HOME ENTERTAINMENT SUPPLIERS PTY LTD and is rated G. For more information please visit http://www.rugbyleague2.com.
  • Can you believe that a locally designed game console is set to launch in Europe THIS Christmas?! A Melbourne tech company of 50 employees called Grey Innovation has developed things like calculators, on-board systems in cars, and WiFi internet radio, but it's their game console called digiBLAST that has overseas Toy stores excited. Running on Linux and retailing for a very affordable $US89.95 ($122.75 AU), it's perfect for the younger market that it's targetted at.. BRITISH toy sellers have…
  • Thanks to Lorien for posting in the forum about this... "I've got an email telling me there is a likely panel discussion on political games on the ABC program "Vulture" at 10pm tomorrow night. I gather it includes Street Survivor and Escape from Woomera." Broadcast Date: Tuesday 8 November 2005 Channel: Free to Air / ABC Broadcast Time: 10.05 pm Classifications: Other, (CC) Timeslot Duration: 30 mins Official title / weblink if available: VULTURE Hosted by Richard Fidler, Vulture offers up an…
  • Anonymous
    Submitted by Stephen Berg Howdy folks, I just assumed control of the Brisbane Game Developers Meetup. This next meeting will be the Last One!........organised by Scott Leaman. His schedule is getting a bit more hectic, so he will be stepping down as organiser after this meetup. If you've come before, or if you've missed out then come along and help make this meetup the best BGDMG Meetup ever! Same place as last time. Out the back in the beergarden! When: Saturday, November 26, 2005, 5:00 PM…
  • Anonymous