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3D Artist

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OVERVIEW

We are looking for a 3D artist who is excited to use their diverse skill set to bring to life stunning visuals that delight our players. If you have a passion for game development and want to participate in the future of PlaySide, we would love to hear from you! Our team values creativity, collaboration, and a commitment to quality, and we are searching for like-minded developers to add to our team of talented game makers.  Together we will learn, grow, and ultimately enjoy success as a team, overcoming new challenges together.

Our ideal 3D artist can generate assets across various styles and is willing to tackle light FX and material creation tasks. You would use this diverse skill set to author new assets, problem-solve, and combine existing assets to create beautiful and performant games.

Key Responsibilities

  • To provide exceptional visual quality on your projects to create a fun and engaging experience.
  • Identification and assistance in the creation of documentation in projects you are tasked to.
  • Ability to work on a technical level with all members of staff in all areas of expertise.
  • Working alongside the other Art team members in a professional manner. And providing thoughts on improvements to all projects studio-wide.
  • Implement feedback from Lead Artist and Art Director.
  • Liaise with Art Lead & producers within the scheduling phase of projects to ensure art implementation is within time/budget.
  • Work with Art Lead & Director to reinforce art style and to resolve stylistic questions.
  • Review progress of art team tasks and communicate potential issues to Art Lead and Producer.
  • Improve workflow and efficiency by sharing experience and skill, both verbally and through presentations and/or documentation.
  • To help in reinforcing great teamwork and amazing studio culture!

What you bring to the role

  • 3+ years of experience in video game production with multiple shipped titles in an artist role.
  • Ability to contribute to a vision and help guide your projects to success.
  • Experience providing mentorship and training to more junior members of the team.
  • Exceptional level of understanding of software including Maya, Photoshop and Substance Painter.
  • Advanced level of knowledge with either Unity or Unreal Engine. (Or both!)
  • Create high-quality game-ready models and scenes with minimal direction and a high level of autonomy that work optimally within the engine and platform constraints.
  • Review progress of art team tasks and communicate potential issues to Art Lead and Producer.
  • Work with Art Lead to reinforce art style and to resolve stylistic questions.
  • Excellent technical understanding of current asset workflows, shaders, and engine capabilities.
  • Improve workflow and efficiency by sharing experience and skill, both verbally and through presentations and/or documentation.
  • Excellent initiative, self-motivation, communication, organisational and problem-solving skills, as well as team working and the ability to accept and follow direction
  • The ability to prioritise and work on multiple tasks simultaneously and manage competing priorities.
  • Strong attention to detail and the ability to work independently to get the job done without day-to-day direction.
  • Conduct strategy audits with your lead to identify further opportunities to improve the way we do things.
  • Have a can-do with the ability to turn a negative into a positive, no problem is too great.

Bonus Points!

  • Strong 2D concept art skills to communicate vision and ideas.
  • Good knowledge in shader/material development tools for Unity or Unreal.