Hi guys and gals. I am new to this forum and wanted to contribute. Here is my W.I.P of my 3d character that i am creating for my demo reel. I have just graduated from Monash University and currently job seeking.
I am using Zbrush for the whole process for this character because i am more inclined to traditional art processes.
Image 1:
The first image is a zsphere construction of the ant. At this stage I'm only thinking about the silhouette and the flow of the topology.
Image 2:
I then sculpted…
I've uploaded the second batch of Game Connect: Asia Pacific 2008 videos up on youtube, and you can see them in our media section!
First on the list is the session on the Xbox Live Community games where Sean Jenkin from XNA Game Studio goes through the process of exporting and pushing a game for the Xbox Live arcade marketplace. If you're an indy developer, be sure to check this session out!
Next on the list is The Brass Tacks of Game Design. David Hewitt - Tantalus Media, Jared Pearson -…
Puzzle Quest developers, Infinite Interactive, have announce another game in their puzzle/RPG repetoire (although this one is promised to be more action orientated) called Deathbringer. Fans of Puzzle Quest: Challenge of the Warlords wil be delighted to know that Deathbringer will be more than familiar with the gameplay offered in Deathbringer, with Deathbringer set in the same world as Puzzle Quest.
Here's the brief description and official feature list from the Infinite Interactive website:…
Hello World!
That's my first post on Tsumea, so I'd like to introduce the game where I spend most of my time lately.
ToonfighterZ is a Nintendo DS game prototype, going to be completed in few months (I guess!)
I'll post some shots of the previous demo, but will update them soon, as the touchpad interface has been totally reviewed (too similar to Bleach DS) as the game and particles system.
Please let me know what you think. Any comment is more than welcome!
D3z.
(From Truna) greetings all ..
If you want to know how a game gets made and the ins and outs and blood and tears behind the process, if you want to be part of a game development process, visit the studio-gameOn website:
http://studio-gameon.com/
The team are into their third day and they only have one more day to get their design document ready to present to the industry board for review (John Passfield - Pandemic, Duncan Curtis - 3Blokes & Adrian Cook - Wildfire)
You can watch and comment…
This is a piece I began as an entry to the modelling competition but I entered a little to late so I couldnt get it done in time. However I have continued him. He is a militia leader and is called the Red General because of his red hair.
Hi folks, I trust everyone has had a great New Years break and is eager to get back to work! I've uploaded some of the footage I captured from Game Connect: Asia Pacific 08 to our youtube channel and you can see them in our media section. You're in for a bit of a treat because I have available so far the sessions by Yahtzee, Blue Tongue on de Blob, the keynote speaker from Animal Logic, as well as the opening keynote for the conference.
I've got a fair few more sessions to encode and upload,…