Puzzle Quest developers, Infinite Interactive, have announce another game in their puzzle/RPG repetoire (although this one is promised to be more action orientated) called Deathbringer. Fans of Puzzle Quest: Challenge of the Warlords wil be delighted to know that Deathbringer will be more than familiar with the gameplay offered in Deathbringer, with Deathbringer set in the same world as Puzzle Quest.
Here's the brief description and official feature list from the Infinite Interactive website:…
Hello World!
That's my first post on Tsumea, so I'd like to introduce the game where I spend most of my time lately.
ToonfighterZ is a Nintendo DS game prototype, going to be completed in few months (I guess!)
I'll post some shots of the previous demo, but will update them soon, as the touchpad interface has been totally reviewed (too similar to Bleach DS) as the game and particles system.
Please let me know what you think. Any comment is more than welcome!
D3z.
(From Truna) greetings all ..
If you want to know how a game gets made and the ins and outs and blood and tears behind the process, if you want to be part of a game development process, visit the studio-gameOn website:
http://studio-gameon.com/
The team are into their third day and they only have one more day to get their design document ready to present to the industry board for review (John Passfield - Pandemic, Duncan Curtis - 3Blokes & Adrian Cook - Wildfire)
You can watch and comment…
This is a piece I began as an entry to the modelling competition but I entered a little to late so I couldnt get it done in time. However I have continued him. He is a militia leader and is called the Red General because of his red hair.
Hi folks, I trust everyone has had a great New Years break and is eager to get back to work! I've uploaded some of the footage I captured from Game Connect: Asia Pacific 08 to our youtube channel and you can see them in our media section. You're in for a bit of a treat because I have available so far the sessions by Yahtzee, Blue Tongue on de Blob, the keynote speaker from Animal Logic, as well as the opening keynote for the conference.
I've got a fair few more sessions to encode and upload,…
One day to make the model
(lightwave, drew a front and side profile of a Fred Perry character, 'Gina', from his comic 'Gold Digger', it is rather sexist, but also a lot of fun. converted the tga into a point cloud to have in the modelling space while making the model)
this is to make a softbody character test with (each vertex to have different spring constraints applied after skinning) so wanted something relativly low poly (760 tri for the figure, 382 vertex) almost another 300 triangles for…
an interesting little exercise that i did back in november, was to make a pac man clone.
it was good to actually 'finish' something, but a pain in the kahoonas to make something on the pc not using directX (as i already knew how to use that, and wanted to brush up on openGl) also a pain that it was intended to be a one day exercise, so by the 3rd day was kind of getting sick of it.
it works, however stopped before implementing the ghost eyes running back to center of the map (they just teleport…