The Autodesk Animation Workshop held in Sydney last year was a phenomenal success. Due to the overwhelming response, we are bringing the Animation Workshop* by Andrew Gordon from Pixar Animation Studios back for all those who did not have a chance to attend due to the limited space. Click here for more information on the agenda.
Build your animation skills and register your interest to attend this exciting 2-day workshop in Sydney on 6 and 7 April for just AUD$550 (excluding GST). We are…
Sumea is proud to present the first ever recording of a Dissecta event, with hopefully more to come. This Dissecta featured speakers Tom Crago, CEO of Tantalus and President of the GDAA, Rob Murray, CEO of Firemint, and Kynan Woodman, Technical Director of Firemint. The discussion was primarily a debrief of GDC 08 and also the state of the games industry.
Tom Crago spoke first, and also gave a rundown of the DICE summit in Las Vegas. He mentioned that there are currently no awards ceremonies on…
Senator Conroy Meets with GDAA to commence the establishment of a High Level Committee to review GDAA's call for a tax rebate
MELBOURNE - Friday 29 February, 2008 - Senator The Hon Stephen Conroy, Deputy Leader of the Government in the Senate, met with the CEO and President of the GDAA regarding the establishment a high level committee to review the GDAA's call for a tax rebate for the games industry in Australia.
Senator Conroy met with representatives from the Game Developers' Association of…
Game On Exhibition – Thursday 6 March – Sunday 13 July, 2008, ACMI Screen Gallery
Australian Centre for the Moving Image (ACMI), Federation Square, Flinders Street, Melbourne
Tickets: Full $15 / Concession: $10 / Family (2 Adults, 2 children) $44
www.acmi.net.au/gameon
Rare early arcade games from the late '70s and early '80s including Pong (1976), Space Invaders (1978), Asteroids (1979) and Donkey Kong (1982); home consoles and personal computers from the past 30 years including working…
There have been some rather big bombshells in the games industry recently. For those who were lucky to have met Phil Harrison while he visited our shores for the Australian Game Developers Conference (AGDC), news of his departure from Sony must've have left many in deep shock.
But the biggest news, however, is of Electronic Art's intention to buy out Take Two, a publisher with many inhouse development teams such as 2K Australia, for a handsome sum of $2 billion dollars. And while Take Two has…
Gamespot has a first look at Puzzle Quest: Galactric by Infinite Interactive who were showing off a demo to punters at the Game Developers Conference '08 held just last week. The folks at Gamespot noted some of the similarities to their previous Puzzle Quest: Challenge of the Warlords title, as well as some of the big changes that take place between battles. From Gamespot...
...in Galactrix, your quest will span planets, star systems--and perhaps even the entire galaxy. A number of other…
For the new R rating classification for games to be a reality in Australia, it needs approval from all six state attorney-generals. In late 2002, this was almost a reality. The sticking point in the agreement was South Australian Attorney-General, Michael Atkinson, who moved to veto the introduction of the new rating.
Hopes were rather optimistic in recent times for the R rating classification, with a new Government, and a new push by the Interactive Entertainment of Australia (IEAA), but it…
Come join a fun, rewarding environment where your creative inspiration and production experience are valued and where you'll have the opportunity to put your name on the biggest games in the world!
Current positions are:
- Gameplay Programmer
- Lead Environment Artist
- Junior to Intermediate Designer
For more details on our available opportunities, please click the following link...
(posted by Monkey_Majik)
ATTENTION ANIMATORS...
I am in need of 2D animators/ Background Artists for a possible Link funded short film that I am aiming to begin in early July.
Interested applicants must have basic skills in Flash and/or Photoshop (for people interested in doing backgrounds).
Production of the short film will commence around about the 7th of July and only if my current crew and I are successful in obtaining the grant for it. I will hopefully know for certain towards the end of…